What I'm up to

NOTI

A daily word game of beautiful lies, played with your circle of five.

Working v0, not deployed

The game runs locally in browser and SMS simulation, but there is no public deploy or phone number attached.

NOTI means Not On The Internet. It is a daily word game of beautiful lies, played with your circle of five.

One obscure word a day. Everyone writes a fake definition. At night, everyone votes for the truth. You get +2 for finding the truth and +1 for every friend you fool.

The idea

The words are obscure enough that you cannot just Google them. That is the whole point. They are, proudly, not on the internet.

I want a daily game that does not require a feed, a streak economy, or a public leaderboard full of strangers. Five people is a better number. It is small enough that a good lie has a voice. It is small enough that missing a day feels like a human absence, not a metric dip.

The librarian part matters too. A real librarian files the words. Not because software cannot pick obscure words, but because the taste of the word is the game. A good NOTI word sits in the mouth. It looks fake before it becomes true.

The game is also built for SMS because a phone number is still the most universal game console. A browser is nice. A text thread is where the mischief belongs.

What exists today

  • A working v0 exists.
  • The game is playable in the browser.
  • The same game is playable entirely over text message in simulation.
  • There is a full SMS simulator wired to the same game engine as the real SMS webhook.
  • The game engine handles fake definitions, true definitions, voting, scoring, and reveal timing.
  • A 34-day prompt calendar exists.
  • There is a librarian word-filing form.
  • Filed words go through an admin review queue.
  • The site includes how-to-play, story, support, and privacy pages.
  • End-to-end tests cover the core game flow.
  • The public-library vision is part of the product shape, not a decorative partnership idea pasted on afterward.

The SMS simulator is the piece I care about most technically. I do not want the browser version and the text-message version to become two games with the same name. The simulator lets the real interaction model get tested before a phone number is attached.

What it isn’t yet

NOTI is not deployed publicly. There is no phone number attached. There is no live SMS bill to control. There is no production admin schedule. There is no first circle of strangers playing every day.

The word supply also needs care. A 34-day calendar is enough to prove the rhythm. It is not enough to run a real game for months without getting lazy. The librarian workflow has to stay human without becoming a bottleneck.

There are moderation questions too. Fake definitions are fun because people can write in their own voice. That also means the game needs a way to handle the predictable ways people can be gross in a small room.

Where it’s going

The plan is to run NOTI with public libraries. Every evening’s reveal should point back at the day’s library. A little daily word game can become a tiny attention engine for local institutions that still believe in words, context, and human help.

The first step is smaller: founding circles. I want strangers, not just friends, because friends are too forgiving and too likely to understand my exact kind of nonsense.

The working shape is one word in the morning, lies during the day, voting at night, reveal after dinner. Simple enough to explain in a text. Rich enough that people start developing tells.

NOTI sits near the hearth project in my head because both are about small rituals. One belongs on the family wall. One belongs in a little circle of phones without becoming the internet.